you start getting a bunch of errors (making a shift stroke fixes it, but then it also does a weird thing where the viewer can see a stroke connecting the initial point to the point where you hit shift):
Uncaught TypeError: globalGame.path.add is not a function
you start getting a bunch of errors (making a shift stroke fixes it, but then it also does a weird thing where the viewer can see a stroke connecting the initial point to the point where you hit shift):
Uncaught TypeError: globalGame.path.add is not a function