Combat:
AutoWeapon: Equips the sword or any weapon when the player enters combat.
TriggerBot: Automatically attacks if there is an entity in front of the player. Make the CPS adjustable.
Hitbox: Increases the size of the target's hitbox.
Reach: Extends the player's attack range.
Movement:
NoSlow: Prevents certain actions from slowing down the player (e.g., consuming items, using a bow).
NoWeb: Prevents spider webs from slowing down the player.
KeepSprint: Always maintains the sprint status.
Jesus: Allow walking on water.
Miscellaneous:
PingSpoof: Fakes the ping value to a specific value.
NameProtect: Randomly changes players' names to protect their identity.
ChatTranslator: Translates messages into a desired language.
FastUse: Increases the speed of item consumption.
NoSlowBreak: Allows normal speed block breaking while underwater.
AutoTool: Automatically equip the best tool for the block being mined.
Visual:
StorageEsp: Enables the visibility of chests behind walls.
Trajectories: Displays the path trajectory of thrown items, such as snowballs, eggs, arrows, and ender pearls.
Combat: AutoWeapon: Equips the sword or any weapon when the player enters combat. TriggerBot: Automatically attacks if there is an entity in front of the player. Make the CPS adjustable. Hitbox: Increases the size of the target's hitbox. Reach: Extends the player's attack range.
Movement: NoSlow: Prevents certain actions from slowing down the player (e.g., consuming items, using a bow). NoWeb: Prevents spider webs from slowing down the player. KeepSprint: Always maintains the sprint status. Jesus: Allow walking on water.
Miscellaneous: PingSpoof: Fakes the ping value to a specific value. NameProtect: Randomly changes players' names to protect their identity. ChatTranslator: Translates messages into a desired language. FastUse: Increases the speed of item consumption. NoSlowBreak: Allows normal speed block breaking while underwater. AutoTool: Automatically equip the best tool for the block being mined.
Visual: StorageEsp: Enables the visibility of chests behind walls. Trajectories: Displays the path trajectory of thrown items, such as snowballs, eggs, arrows, and ender pearls.