Closed increpare closed 9 years ago
Oh, I think I know what do to here!
Did that fix it?
Nope.
I'd guess it's to do with the smoothing settings on the source (or maybe target) canvas (horse/field)
Boo. This is complicated, then :/
one thing to try doing would be hacking the .js file with thingy thingy to see if that fixes it -
Ok, I just did it pixel by pixel instead. This isn't meant to be a realtime thing anyway, so it's fine for now! Might speed it up later.
guess you gotta call webkitsmoothing again?