Spritesheets are now valid sources when looking for assets. E.g.: the FlxAtlasFrames output of loading a TexturePacker .png and .json can be registered and used as a source of images.
Added some clip rect changes, but these may need to be changed in Flixel itself instead of just here.
Spritesheets are now valid sources when looking for assets. E.g.: the
FlxAtlasFrames
output of loading a TexturePacker .png and .json can be registered and used as a source of images.Added some clip rect changes, but these may need to be changed in Flixel itself instead of just here.