haxpor / aseprite-macos-buildsh

Automated script to create latest release app (either beta, or release whichever is newer) of Aseprite for macOS
MIT License
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Run Issue #1

Closed mustii82 closed 5 years ago

mustii82 commented 5 years ago

On run I get this error:

third_party/externals/icu @ ec9c1133693148470ffe2e5e53576998e3650c1d Done. Made 43 targets from 26 files in 26ms ninja: Entering directory `out/Release' ninja: no work to do. Note: checking out 'v1.2.10-beta4-47-g4dd7febb9'.

You are in 'detached HEAD' state. You can look around, make experimental changes and commit them, and you can discard any commits you make in this state without impacting any branches by performing another checkout.

If you want to create a new branch to retain commits you create, you may do so (now or later) by using -b with the checkout command again. Example:

git checkout -b

HEAD is now at 4dd7febb9 lua: Add support to specify ExportSpriteSheet params /Users/praktikant/Desktop/aseprite-macos-buildsh-for-aseprite-1.2.9/aseprite.sh: line 148: cmake: command not found ninja: error: loading 'build.ninja': No such file or directory

haxpor commented 5 years ago

Thanks for reporting. I checked, and possibly it's about the parsing of skia branch. I push back the fix soon.

Update: I found the problem as aseprite was updated to 1.2.10 but the script supports to 1.2.9, I will update this as well.

mustii82 commented 5 years ago

I replaced the source folder with 1.2.9 and the old Skia build which can't be build as well :/

maybe it would be the best approach to give the user the choice if he want to try to build the newest one or the one version it supposed to build or fix the repo with version instead of going for the latest version.

haxpor commented 5 years ago

Thanks for feedback and test it out. I think similarly. Have time to take a look now, I'll make building latest version works first. For specifying version to build against, less likely to happen as build steps for each version changed dramatically. Anyway, we will see.

haxpor commented 5 years ago

Update: I tried building against skia's branches of aseprite-m67 and aseprite-m71 against latest commit in master branch, or release tag v1.2.9, all didn't work either compilation of skia or aseprite itself. Related to https://github.com/aseprite/aseprite/issues/1981 for latest build on macOS mojave. I'll update more.

Update 2: Building against older version like 1.2.9 is not possible anymore on mojave as build requirement ups, and break stuff. Possibly need to wait for upstream update.

What you can try If you're on older version macOS like 10.13, then you can try to use https://github.com/haxpor/aseprite-macos-buildsh/releases/tag/for-aseprite-1.2.9 then modify source as follows

haxpor commented 5 years ago

Update, I'm able to successfully build it now. In short, if you can't get pass the following error

Undefined symbols for architecture x86_64:
  "is_orientation_marker(unsigned char const*, unsigned long, SkEncodedOrigin*)", referenced from:
      SkWebpCodec::MakeFromStream(std::__1::unique_ptr<SkStream, std::__1::default_delete<SkStream> >, SkCodec::Result*) in libskia.a(webp.SkWebpCodec.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
ninja: build stopped: subcommand failed.

Try disable webp option via skia_use_libwebp=false.

I'm in the process to release a fixed version of broken parsing branch name from remote source, and unable to complete compile which is this issue).

mustii82 commented 5 years ago

I get this Message on the newest Release:

WARNING at the command-line "--args":1:160: Build argument has no effect. is_official_build=true skia_use_system_expat=false skia_use_system_icu=false skia_use_libjpeg_turbo=false skia_use_system_libpng=false skia_use_system_libwebp=false skia_use_system_zlib=false skia_use_libwebp=false extra_cflags_cc=["-frtti"] ^---- The variable "skia_use_system_libwebp" was set as a build argument but never appeared in a declare_args() block in any buildfile.

To view all possible args, run "gn args --list "

The build continued as if that argument was unspecified.

Done. Made 36 targets from 22 files in 25ms ninja: Entering directory `out/Release' [973/973] link libskia.a Note: checking out 'v1.2.10-beta4-73-gb3eba1c95'.

You are in 'detached HEAD' state. You can look around, make experimental changes and commit them, and you can discard any commits you make in this state without impacting any branches by performing another checkout.

If you want to create a new branch to retain commits you create, you may do so (now or later) by using -b with the checkout command again. Example:

git checkout -b

HEAD is now at b3eba1c95 Fix unnecessary warning saving TGA (fix #1830) aseprite.sh: line 149: cmake: command not found

haxpor commented 5 years ago

The warning at the top is expected, just ignore and it will be fine at the end. The bottom-most, you need cmake installed on your machine. You can either build from source, or download a binary, see this page.

PS. I use cmake 3.4.1 but newer or latest version should be fine I think.