hayden0729 / berrybush

BRRES support for Blender 3.3 focused on New Super Mario Bros. Wii
GNU General Public License v3.0
29 stars 2 forks source link

this was bugged, ignore it #1

Closed hayden0729 closed 11 months ago

hayden0729 commented 11 months ago

Attribute format specifiers for MDL0 vertex attribute groups are now detected automatically rather than read & stored from BRRES files, and some basic quantization (to the nearest 2^-14) has been added during Blender export. This all means that mesh data exported from Blender is now significantly more compressed on average (the W1 map model dropping from 3.53 MB with the previous method to just 2.23 now, compared to its regular retail size of 1.55).