hbirchtree / coffeecutie

A C++ game engine/rendering engine
MIT License
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WHY DOES QUALCOMM ADRENO 320 READ 2D TEXTURE ARRAYS UPSIDE DOWN? #258

Closed hbirchtree closed 4 years ago

hbirchtree commented 6 years ago

Sampling is only flipped in the Y axis.

github-actions[bot] commented 4 years ago

Stale issue message