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hbirchtree
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coffeecutie
A C++ game engine/rendering engine
MIT License
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Separate system-level wrappers, platform layer and core
#284
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hbirchtree
closed
5 years ago
hbirchtree
commented
5 years ago
Also adds a nice ECS implementation with template meta-programming for compile-time correctness
Use a functional Logger interface
Lots of stuff that I forgot, but is probably good