Currently, when targeting players with commands such as !mp host, the library will use the player names directly. This can however cause issues when either
The player names have spaces in them, which will have to be changed to underscores (_).
The player name contains any words that Bancho is censoring.
Instead, using player IDs, like for example !mp host #10826852, would solve these issues directly. Player IDs will only be avaliable after !mp settings has been ran with the player present.
Currently, when targeting players with commands such as
!mp host
, the library will use the player names directly. This can however cause issues when either_
).Instead, using player IDs, like for example
!mp host #10826852
, would solve these issues directly. Player IDs will only be avaliable after!mp settings
has been ran with the player present.