Open cynfewl opened 1 year ago
I can confirm this behaviour. Exposure is fine on an Eachine Box Goggles (EV800), but the same Quad/Camera is overexposed when being received by my ImmersionRC Rapidfire viewed through the goggles. Runcam Nano 3 of a Mobula6.
Other Quad with Runcam Phoenix 2 looks alright.
I would have thought this was more of a bug than an enhancement.
Is anyone able to please share whether this is being included in the latest round of analogue fixes?
Thank you in advance.
I have noticed that the analogue image is very overexposed when using quads with a Runcam Nano 3 camera. It's possible it is also happening with other cameras, but it does not seem to happen when using a Caddx Ant camera (in my case I run my Ant cameras in PAL mode).
Dropping the brightness and OLED values to 0 makes the image slightly better, but still much more overexposed than when using another set of goggles such as the Skyzone 04X with the same module.
I am running the latest firmware from the HDZERO website HDZERO_GOGGLE-7.68.127.7.bin and a Skyzone SteadyView ELRS module, though according to some Facebook posts on the HDZERO group, this is also happening for users with other modules such as TBS Fusion.