When labeling emotions in a Scene, it should be a Character+Emotion pair. Can emotions exist without a Character? Not all characters will be entered, so we need a way to say "other character" if it's a minor character. This will also serve as a way to measure screen time per character, and give the human author ability to influence who is in each scene.
We can also do more timeseries fingerprint analysis by looking for patterns between Character Personality and Emotions.
In a Scene, if CharA and CharB have a back-and-forth dialog, we can label like this:
CharA: Emotion1
CharB: Emotion2
CharA: Emotion3 (assuming the emotion changed)
If CharB didn't change emotions, no need to specify. Hopefully the model will learn the only change the emotion if specified.
On new branch, basic UI in place. Do additional testing, and UI cleanup with padding, then merge into main branch. Then start tagging Aladdin. When complete, add an emotion timeline chart to the View Plot UI.
When labeling emotions in a Scene, it should be a Character+Emotion pair. Can emotions exist without a Character? Not all characters will be entered, so we need a way to say "other character" if it's a minor character. This will also serve as a way to measure screen time per character, and give the human author ability to influence who is in each scene.
We can also do more timeseries fingerprint analysis by looking for patterns between Character Personality and Emotions.
In a Scene, if CharA and CharB have a back-and-forth dialog, we can label like this:
If CharB didn't change emotions, no need to specify. Hopefully the model will learn the only change the emotion if specified.