headshot2017 / sm64-san-andreas

Super Mario 64 in GTA San Andreas
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No errors during compilation, game refuses to start #4

Closed GANONdork123 closed 1 year ago

GANONdork123 commented 1 year ago

I followed the compilation tutorial and it looks as though everything is correct. Everything compiled with 0 errors and the game executes normally using SilentPatch. using the compiled script however, the game simply doesn't start, showing up in Task Manager as a background task using about 10% of my CPU and 6MB of RAM. I attempted compiling all 3 projects as Debug as well, but the result is the same. I am using a downgraded 1.0 version of the game. I've made sure my SM64 ROM file has the correct name as well. SHA1 hash for the ROM file is 9bef1128717f958171a4afac3ed78ee2bb4e86ce

headshot2017 commented 1 year ago

what is your OS? also maybe try launching the game twice to see if the 2nd instance does run, it happens on my win7 vm

GANONdork123 commented 1 year ago

It seems the version of the game I was running was not the 1.0 version. I was under the impression the backup of the game files I was using for this was already downgraded before backing it up. After doing the downgrade the game boots and I hear the SM64 warp sound upon startup.

GANONdork123 commented 1 year ago

Now I just need to figure out how to switch to Mario.

headshot2017 commented 1 year ago

M key