heasm66 / mdlzork

Different versions of original mainframe Zork reconstructed and patched to run under Confusion.
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RSACREDBIT on TREE? #39

Closed heasm66 closed 3 months ago

heasm66 commented 1 year ago

Extracted from issue #37:

One thing that surprised me in my current playthrough was that I ran across the bird's nest near the thief's lair. It turns out that while Zork I's UP-A-TREE has SACREDBIT, MDL Zork's "TREE" does not have ,RSACREDBIT. But is that a bug, or was it meant as a clever way of allowing the thief to pick up the egg if you didn't? Any sufficiently obscure bug is indistinguishable from a feature...

heasm66 commented 1 year ago

The only two places in or around the house and in the forest that the thief can visit (no RSACREDBIT) are the ATTIC and the TREE. If you hang around in the ATTIC long enough the thief eventually will appear and rob you and/or the room, but in the TREE you'll never see the thief. If you hang around in the TREE long enough you'll eventually see that the nest is vanishing but never actually see the thief. The only way the thief can steal the nest is if the room have been visited (SEEN?). The thief will will never rob the room if it's not visited.

This leads me to believe that the TREE-room should have the RSACREDBIT and that this is a bug.