heckhoff / rshiny-splimo-schadenrechner

R Shiny Applikation zum interaktiven Berechnen von Waffenschaden für Splittermond
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Probability of success calculation #3

Open heckhoff opened 1 year ago

heckhoff commented 1 year ago

Apart from only calculating damage once dice check was successful.

Consider risk and safety rolls (probably separately at first) in calculation. Thought experiment: Based purely on average damage, what's the threshold where standard/risk/safety rolls become the strategy of choice?

heckhoff commented 1 year ago

Thoughts regarding the question whether +1 to hit is better than +X flat damage: All things being equal, damage bonuses are more valuable against low defense targets where you're probably going to hit anyway, while to-hit is more valuable against high defense targets where misses drag down the average a lot.