Q: can we set the seeker head after a re-arm on the kneeboard as "unknown" (maybe print it in red)? this could prevent any mismatches, and would provide a complete lack of tone unless seeker heads were at least set to something.
3-5
[x] Condense gun performance altitude-scale to half size.
3-6 (new Shrike page)
[x] Armed AGM-45s seek and fire in station order: 1, 5, 2, 4
[x] Seeker heads can be set in the mission editor. If you rearm, confirm the seeker in your loadout before takeoff - 1-5
[x] Add seeker heads vs. corresponding radars
[ ] Confirm SEAD instant action mission assigns proper seeker heads for SAM units the player is expected to destroy.
3-7
[x] update page 3-6 references across manual to new page ID
other
[ ] illumination rockets - how far/long do they travel before illumination
[ ] CBU info redux? anything different to note, or deployment notes to add?
quick fixes
1-5
3-5
3-6 (new Shrike page)
3-7
other
binaries