Open mecadiego113 opened 1 year ago
Hello!
Is there any easy way to port the volume rendering shader this awesome uses to make it work with VR? In our tests it seema that the stereoscopic view in VR breaks the visualization of the DICOMs volumes
@mecadiego113 I am taking a look into this. I will update you if I make it or were you able to resolve it already?
Hello @mecadiego113 This should fix your issue.
https://docs.unity3d.com/Manual/SinglePassInstancing.html
Hello!
Is there any easy way to port the volume rendering shader this awesome uses to make it work with VR? In our tests it seema that the stereoscopic view in VR breaks the visualization of the DICOMs volumes