Closed ciaran-worcester closed 5 years ago
Thanks for your report. I found that it has been caused since Unity 2018.1 and it was related to LinearToGammaSpace()
, but couldn't find what change caused the problem. So I added a variant to make it disabled after Unity 2018.1 as a workaround.
I have been using this successfully for a number of months, but since updating to a newer version of unity I am having an issue where the captured screen appears dark and almost unreadble, any suggestions for where I might be going wrong would be greatly appreciated. Thanks![dark capture](https://user-images.githubusercontent.com/2877037/43256165-d7d9838c-90c3-11e8-8f22-4cc287c7f0b4.png)