Open borishsu opened 4 years ago
Thank you very much for the report, I could regenerate the situation easily. The increasing speed is very fast, but no crash occured and the values in Performance tab didn't change. I guess the method to calculate the dedicated memory in Details tab has a bug or something...
I noticed the Dedicated GPU memory keeps increasing non stop during the rendering. The build only contains the example scene Multiple Monitors Roundly. I am not sure if this will make anything go wrong or crash. Does anyone have any idea why this would happen? Thanks!