hecomi / uDesktopDuplication

Desktop Duplication API implementation for Unity (only for Windows 8/10)
http://tips.hecomi.com/entry/2016/12/04/125641
MIT License
557 stars 97 forks source link

Dedicated GPU memory goes very high #40

Open borishsu opened 4 years ago

borishsu commented 4 years ago

2020-06-02 11_25_27

I noticed the Dedicated GPU memory keeps increasing non stop during the rendering. The build only contains the example scene Multiple Monitors Roundly. I am not sure if this will make anything go wrong or crash. Does anyone have any idea why this would happen? Thanks!

hecomi commented 3 years ago

Thank you very much for the report, I could regenerate the situation easily. The increasing speed is very fast, but no crash occured and the values in Performance tab didn't change. I guess the method to calculate the dedicated memory in Details tab has a bug or something...