hecomi / uREPL

In-game powerful REPL environment for Unity3D.
http://tips.hecomi.com/entry/2015/12/05/003000
MIT License
551 stars 54 forks source link

IL2CPP support #22

Open sebas77 opened 4 years ago

sebas77 commented 4 years ago

Any chance to support IL2CPP? To do so, the mono dll should be dropped or used differently

hecomi commented 4 years ago

uREPL depends on Mono.CSharp.Evaluator.Evaluate() and I think we can't use this API with IL2CPP...

sebas77 commented 4 years ago

I don't think too