Open donovankeith opened 7 years ago
Thanks for the request!
Now the completion method depends on Mono.CSharp.Evaluator.GetCompletions()
and it gives us just a little information... 😢 So it will be a hard work to add those functions, but they look cool and I also want them. I'll try to think about and support it in the future if found a good alternative method. Until that, I want this issue to be opened to keep it in my mind.
Hi @hecomi!
First: uREPL is awesome! I'm teaching C# scripting for Unity and I think it's going to be a really great asset in my classes.
I'd like to propose that a different search algorithm for the AutoComplete. At the moment it appears to be case sensitive and to only search the start of the method name. Perhaps you could use a search algorithm that:
Perhaps a bit too ambitiously, it would be amazing if a search for
pos
afterGameObject.
would turn uptransform.position
. This way, if someone only sort of knows what they're trying to accomplish they can find the method they're looking for.