hecomi / uRaymarching

Raymarching Shader Generator in Unity
http://tips.hecomi.com/entry/2019/01/27/233137
MIT License
1.35k stars 131 forks source link

SRP Batcher & URP Usage #26

Open tunchasan opened 2 years ago

tunchasan commented 2 years ago

Is it possible to upgrade URaymarching shaders to URP? Also, Are they compatible with SRP Batcher? BlobCharacterShader.zip

hecomi commented 2 years ago

Sorry for my late reply.

As for Legacy -> URP, I think DistanceFunction can be ported as is, PostEffect needs to be modified a bit since the type of PostEffectOutput is changed (SurfaceOutputStandard to SurfaceData).

SRP Batcher is not yet supported.

tunchasan commented 2 years ago

Okay. I'll check that. Thank you very much :)