This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
I.E. You have two monitor captures, you can see the mouse cursor just fine on the main display, however, the secondary display will not show the cursor if it is on it, and will instead show a mirror of the cursor on the primary display.
I.E. You have two monitor captures, you can see the mouse cursor just fine on the main display, however, the secondary display will not show the cursor if it is on it, and will instead show a mirror of the cursor on the primary display.