hecomi / uWindowCapture

This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
https://tips.hecomi.com/entry/2021/04/30/230322
MIT License
505 stars 81 forks source link

Unity 2019.2.x DX12 crash #18

Open sasa42 opened 4 years ago

sasa42 commented 4 years ago
hecomi commented 4 years ago

Thank you for the report. I'll support DX12 in the near future.

ani-rudh commented 4 years ago

Hi @hecomi ,

I'm also having this issue and I am curious to know if there are any releases coming soon to solve this issue?

Thank You, Ani

Miru5 commented 3 years ago

hey still not supporting DX12? It keeps crashing.

sasa42 commented 1 year ago

Hi. I checked in 2021.3.15f1 DX11 runs fine DX12 crashes in Editor after play

Is it possible to fix this. I would love to use it in my scenes where i use DXR raytraced stuff which needs DX12.