This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
I'd like to do a window capture of VTubeStudio and got it working in my project. It shows the full window despite VTubeStudio being set up with transparency.
I'd really like to use this to show just the VTubeStudio avatar without the background inside of unity, just like OBS does. In OBS you have to check a box that says Enable Transparency & I'm curious if there's any way to allow that functionality in this project?
Maybe it's already supported but I just don't know how?
Hi,
I'd like to do a window capture of VTubeStudio and got it working in my project. It shows the full window despite VTubeStudio being set up with transparency.
I'd really like to use this to show just the VTubeStudio avatar without the background inside of unity, just like OBS does. In OBS you have to check a box that says Enable Transparency & I'm curious if there's any way to allow that functionality in this project?
Maybe it's already supported but I just don't know how?