hecrj / coffee

An opinionated 2D game engine for Rust
https://docs.rs/coffee
MIT License
1.09k stars 55 forks source link

Controller support #3

Closed hecrj closed 5 years ago

hecrj commented 5 years ago

We could use gilrs. I have never dealt with gamepad integration in a game, so any insights here will be greatly appreciated.

I imagine we could simply extend input::Event to add gamepad events.

hecrj commented 5 years ago

Fixed by #29.