While setting up a test suite to compare images rendered and captured using wgpu_glyph, I discovdred a very slight difference between the image generated on one run vs. another. The pink areas in the attachment are where the pixels don't match exactly.
As far as I can tell, my code has nothing non-deterministic going on that could cause this behavior, so I wanted to check in here just to see if there are any potential obvious reasons why wgpu_glyph might produce a different result from one run to the next.
The difference is unnoticeable to the human eye, I only spotted it because of my testing work, which can easily be modified to use a more lenient comparison algorithm. Just wanted to deepen my understanding about whether the issue might be on my end or not.
While setting up a test suite to compare images rendered and captured using
wgpu_glyph
, I discovdred a very slight difference between the image generated on one run vs. another. The pink areas in the attachment are where the pixels don't match exactly.As far as I can tell, my code has nothing non-deterministic going on that could cause this behavior, so I wanted to check in here just to see if there are any potential obvious reasons why
wgpu_glyph
might produce a different result from one run to the next.The difference is unnoticeable to the human eye, I only spotted it because of my testing work, which can easily be modified to use a more lenient comparison algorithm. Just wanted to deepen my understanding about whether the issue might be on my end or not.