Open AllyJaxx opened 6 days ago
Does this still occur on the latest version of the code? I can't seem to reproduce this.
After further testing, I'm only able to replicate this issue with the rings on this specific platform in Radical Highway Act 1. There could be more cases, but it doesn't seem to happen in other levels from testing. Maybe it's the fact these 10 rings are moving with the platform? I have no idea.
Turns out the problem isn't 10 rings but rather moving rings in general.
https://github.com/user-attachments/assets/b9c18318-fd90-4b51-b65d-7b87435ad1bd
Looking into it.
Using the code Disable Ring Magnetism causes 10 rings to never disappear when collected, giving the user infinite rings.
https://github.com/user-attachments/assets/163e9c7f-a815-47ac-b890-ed0319098e99