hedge-dev / HMMCodes

Hedge Mod Manager community codes repository
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[Shadow Generations] "Disable Ring Magnetism" Causes moving Rings to never be properly collected. #168

Open AllyJaxx opened 6 days ago

AllyJaxx commented 6 days ago

Using the code Disable Ring Magnetism causes 10 rings to never disappear when collected, giving the user infinite rings.

https://github.com/user-attachments/assets/163e9c7f-a815-47ac-b890-ed0319098e99

hyperbx commented 5 days ago

Does this still occur on the latest version of the code? I can't seem to reproduce this.

AllyJaxx commented 5 days ago

After further testing, I'm only able to replicate this issue with the rings on this specific platform in Radical Highway Act 1. There could be more cases, but it doesn't seem to happen in other levels from testing. Maybe it's the fact these 10 rings are moving with the platform? I have no idea.

AllyJaxx commented 5 days ago

Turns out the problem isn't 10 rings but rather moving rings in general.

https://github.com/user-attachments/assets/b9c18318-fd90-4b51-b65d-7b87435ad1bd

hyperbx commented 4 days ago

Looking into it.