Closed ActualMandM closed 9 months ago
Character Swapper crashes when trying to switch characters.
https://github.com/hedge-dev/HMMCodes/assets/15317421/fe0979ee-7efc-45ae-8738-f9557c6510c7
Classic Jump Deceleration and Reduced Homing Delay makes the game break when you're about to load into gameplay
Edit: Retain Velocity When Jumping Up Slopes caps Sonic's power boost max speed. I hypothesize (and this is a big fat educated guess pls correct if wrong) that the address that belonged to jumpSpeed.limitUpSpeed now belongs to either speed.boost.max or speed.maxSpeedOver, and is setting that value to 40f
I was only able to replicate Classic Jump Deceleration crashing the game, the other 2 seemed to work fine for me.
Tighter Drop Dash Rotation doesn't seem to be working either.
I was only able to replicate Classic Jump Deceleration crashing the game, the other 2 seemed to work fine for me.
There’s a chance that combinations of active codes conflict with each other, resulting in the game crashing
Always Unlocked Spin Dash works but causes Sonic to always use his "dying" idle animation, like in Rhea.
Always Respawn Enemies doesn't seem to work at all.
All reported and remaining invalid signatures have been fixed as of recent commits. Closing...
Please report any and all code/library compatibility issues with v1.41 here. When testing, make sure to only be running a singular code to prevent any false reports.