hedge-dev / HMMCodes

Hedge Mod Manager community codes repository
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[Sonic Frontiers] v1.41 compatibility report #77

Closed ActualMandM closed 9 months ago

ActualMandM commented 9 months ago

Please report any and all code/library compatibility issues with v1.41 here. When testing, make sure to only be running a singular code to prevent any false reports.

ActualMandM commented 9 months ago

Character Swapper crashes when trying to switch characters.

https://github.com/hedge-dev/HMMCodes/assets/15317421/fe0979ee-7efc-45ae-8738-f9557c6510c7

mikeploythai commented 9 months ago

Classic Jump Deceleration and Reduced Homing Delay makes the game break when you're about to load into gameplay

Edit: Retain Velocity When Jumping Up Slopes caps Sonic's power boost max speed. I hypothesize (and this is a big fat educated guess pls correct if wrong) that the address that belonged to jumpSpeed.limitUpSpeed now belongs to either speed.boost.max or speed.maxSpeedOver, and is setting that value to 40f

ActualMandM commented 9 months ago

I was only able to replicate Classic Jump Deceleration crashing the game, the other 2 seemed to work fine for me.

onyxlebron commented 9 months ago

Tighter Drop Dash Rotation doesn't seem to be working either.

mikeploythai commented 9 months ago

I was only able to replicate Classic Jump Deceleration crashing the game, the other 2 seemed to work fine for me.

There’s a chance that combinations of active codes conflict with each other, resulting in the game crashing

ecksdii commented 9 months ago

Always Unlocked Spin Dash works but causes Sonic to always use his "dying" idle animation, like in Rhea.

ecksdii commented 9 months ago

Always Respawn Enemies doesn't seem to work at all.

hyperbx commented 9 months ago

All reported and remaining invalid signatures have been fixed as of recent commits. Closing...