Closed GoogleCodeExporter closed 8 years ago
This shouldn't be that bad; would require changing GRRLIB_DrawCoverImg to
change
from drawing just the front panel of the box, to all six panels.
Each of the other 5 panels would probably just get a simple texture (like a
generic
left and right side of a wii box)
Original comment by justin.h...@gmail.com
on 9 May 2009 at 4:03
We will implement this and make it an option...
Anyone uber excited to add this feature? I'll give someone else a chance to
call
dibs :)
Original comment by justin.h...@gmail.com
on 9 May 2009 at 4:39
I'll admit that this is outside the scope of my skills but I will be uber
excited to
see it ;)
Original comment by F1SHE4RS@gmail.com
on 9 May 2009 at 5:41
I like the idea, but as I sayd I would like to fix some existing bug and
implement
last features pending (preferred games, per settings game) so we can have a
stable
release (no more beta).
Then add features for the next version.
Original comment by scognito@gmail.com
on 9 May 2009 at 6:10
i knwo someone else in the other loaders was interested in 3D covers and had a
way
of getting the whole cover scanned in, from front to back and side... im sure
they
could be cut up into set sections and then put on our fav cover download site,
then
the laoder could just down the sections it needs... if it was 3d covers i would
probably limite myself to 2/3 games each side and on the middle, though i do
that
now.
Original comment by redmanma...@gmail.com
on 9 May 2009 at 6:20
The idea of 3D covers sound great. I too would like this please let me know if
need
any help in designing as I know photoshop but please NO C++++ or any kind of
programming. Thx
Original comment by Sajh...@gmail.com
on 12 May 2009 at 10:08
aren't there 3D covers on http://www.theotherzone.com/wii/ ?
just replace the images :)
they are not real but look very good
Example: http://www.theotherzone.com/wii/3d/160/225/RQTF6V.png
i will test the look by editing the download url in source/cover.c on my local
copy :P
Original comment by flashfm.lukas2511@googlemail.com
on 13 May 2009 at 5:05
doesnt work O.o
dont know why...
maybe because i mirrored the covers with a proxy..
trying without now :P
...
same thing
crappy images
i like the 2D covers :PPP
Original comment by flashfm.lukas2511@googlemail.com
on 13 May 2009 at 5:57
it doesn't work b/c you were downloading 160/225 images
try this instead:
http://www.theotherzone.com/wii/3d/160/224/RQTF6V.png
Original comment by justin.h...@gmail.com
on 13 May 2009 at 6:13
i tried it
it looks crappy
only white and black lines on the screen
no covers to see
Original comment by flashfm.lukas2511@googlemail.com
on 14 May 2009 at 11:17
You can't just use a 2D image that 'looks 3D' and render it at different
angles. The
image in the link would only work on one side of the 'stack' and not on the
other.
Also it would only look good when the angle at the position of the stack would
match
the angle of the prerendered image, so it would only look good in one position.
Original comment by remivane...@gmail.com
on 14 May 2009 at 12:00
i searched on the web for "full" covers and found this:
http://wii-reloaded.ath.cx/index.php?action=cover
maybe if someone adds 3D support you could use this covers
Original comment by flashfm.lukas2511@googlemail.com
on 17 May 2009 at 12:56
to be fair, people would happily upload full scans to the otherzone if a loader
was
going to use them :) i did think of a way of doing this which would be to
create a
box...
download one cover at 160x224 for the front, download the side at whatever it
is say
10x224 and then the back at 160x224 and just get it to apply to the box and
then a
repeated imagine for the top,bottom and opening side...
your folder would probably go
/images/front
/back
/side
and now we got over cover limits and memory limitations this sounds like a
great
idea to me?
Original comment by redmanma...@gmail.com
on 17 May 2009 at 1:34
Original comment by scognito@gmail.com
on 22 May 2009 at 11:38
Looks ok, tried it with recent build 3D_Covers enabled.
I think Justin asked earlier today for a good "NO COVER" 3-D
Full resolution:
http://213.198.25.138/tq/img/generic_cover.jpg
Downscaled:
http://213.198.25.138/tq/img/generic_cover_icon.jpg
If you need the source, it's multilayer PhotoShop, just ask. You can do
many nice things with that thingie :)
Cheers
Tom
Original comment by pach.tho...@googlemail.com
on 27 May 2009 at 4:11
Love It! :)
Original comment by justin.h...@gmail.com
on 27 May 2009 at 4:39
Nice, glad to hear that. I do graphics with my business; if I could assist
gitkua in
any way I would be proud. I will push in the multilayer psp tomorrow (have to
throw
some card on full tilt or stars now ;)).
Cheers
Original comment by pach.tho...@googlemail.com
on 27 May 2009 at 9:23
We are searching for a graphic for rewriting settings.
I have some idea, and if you want to have a chat you can add me on msn
(hotmail.com
)or gmail. The user is my nick
Original comment by scognito@gmail.com
on 27 May 2009 at 9:37
My hotmail is weasely AT hotmail.com. Add me please because I am missing your
hotmail. I am available most of the time 6am-12am :) though eating, working,
playing
hold 'em or drinking :) (other things I don't talk about). If you describe what
you
need in our chat I will simply execute ;) because I love this piece of art.
Some things I would "optimize" though (graphics related, I had contact to buddy
gitkua earlier, we are off the same "mind") related to the "Style". Either lean
on
the Apple-way or the "Real thing", I will explain what I mean in our chat. Glad
to
meet you.
Cheers
PS: English is not my first language so please don't bother with me ;)
Original comment by pach.tho...@googlemail.com
on 27 May 2009 at 10:18
The test file with the rock band cover is working great, no problems here at
all. no
memory issues, no code dumps, all working and looking fine.
Anyway to do a test build to use full covers from sd card?
Original comment by scoobydo...@gmail.com
on 28 May 2009 at 10:17
Anyways here is the "NO COVER" png as a replacement for the Rockband Cover.
Original comment by pach.tho...@googlemail.com
on 28 May 2009 at 12:00
tested the no cover.png and that works fine too.
Been looking at the code myself by im a noob and have failed to alter it to
load the
correct images per game instead of having the fixed png.
Will have to wait for justin to code this :)
Original comment by scoobydo...@gmail.com
on 28 May 2009 at 3:47
I don't imagine it taking more then 30 minutes or so to add and test this.
Need to do a couple things:
1) change buffer.c to increase the size of buffered textures to 512x340 (or whatever
the full cover is)
2) change path of loaded textures to load from a 3dcovers folder (for testing)
3) change grrlib.c drawcoverimg to use the texture that is passed in for the 3d
covers (instead of the hard coded cover)
4) change grrlib.c to use a portion of the full cover for drawing the 2d image (on
game load)
hmm... might be a little more; but thats about it.
Original comment by justin.h...@gmail.com
on 28 May 2009 at 4:15
Cheers Justin, look forward to seeing the update, and ill give it a good test
out.
Ive downloaded quite alot of full covers already sized to 512x340 so its good
to go
when you are. thanks again.
Original comment by scoobydo...@gmail.com
on 28 May 2009 at 4:49
The new update is working great and looks amazing. 3dcovers just rock :)thanks.
Original comment by scoobydo...@gmail.com
on 29 May 2009 at 10:46
Original comment by justin.h...@gmail.com
on 29 May 2009 at 6:11
can we have some information on where you put the 3d covers, im getting
nowhere...
Original comment by redmanma...@gmail.com
on 30 May 2009 at 10:18
/usbloader/3dcovers i believe
Original comment by justin.h...@gmail.com
on 5 Jun 2009 at 12:26
Original issue reported on code.google.com by
remivane...@gmail.com
on 9 May 2009 at 3:56