hedron-crystal / hedron

An extendable UI library in Crystal, with markup capabilities.
MIT License
85 stars 5 forks source link

Readme, Window.initialize, and MultilineEntry.text #11

Closed Iainmon closed 5 years ago

Iainmon commented 5 years ago

The main thing is the draw method in Window.initialize. It is called right after initialization, and doesn't allow the user to pass any callbacks into the window.

hanyuone commented 5 years ago

Thanks for the changes, I haven't had the chance to work on Hedron as of late due to schoolwork. I'm currently rewriting the entirety of the plugin to hopefully clean things up.

Iainmon commented 5 years ago

Awesome! I took a look at the rebuild branch, and it looks like it is much more intuitive and flexible. Please also can you add an example of how to use Area and Image?