Adding Arabic fonts to Unity turns out to be a big challenge. At the time of this issue development support was by a third part package, Tashkeel is an issue since there is no geometric relation between letters and shakl, and just creating the font asset and the Atlas texture is a lot of work and finicky. There is no guarantee to match the Quran exact scripture.
For the time being the plan would be to have Quran words as Vector graphics and match them to JSON textual data. UI elements can still be in Arabic as part of localisation since such level of accuracy is not needed.
Adding Arabic fonts to Unity turns out to be a big challenge. At the time of this issue development support was by a third part package, Tashkeel is an issue since there is no geometric relation between letters and shakl, and just creating the font asset and the Atlas texture is a lot of work and finicky. There is no guarantee to match the Quran exact scripture.
For the time being the plan would be to have Quran words as Vector graphics and match them to JSON textual data. UI elements can still be in Arabic as part of localisation since such level of accuracy is not needed.