There is a bulk of functions, connected to AudioAccessor:
Should we somehow specially consider them, or just implement in medium-level as is?
Actually, I've found, then manipulating and analyzing of MediaItemTakeSource is much better to do outside of REAPER API. For example, with Python, I've made an interface, that applied every take\item\source gain and used librosa for future analyze.
I feel, I saw something connected to the audio source in the crate, but didn't find anything with AudioAccessor at the moment.
There is a bulk of functions, connected to
AudioAccessor
:Should we somehow specially consider them, or just implement in medium-level as is?
Actually, I've found, then manipulating and analyzing of
MediaItemTakeSource
is much better to do outside of REAPER API. For example, with Python, I've made an interface, that applied every take\item\source gain and usedlibrosa
for future analyze.I feel, I saw something connected to the audio source in the crate, but didn't find anything with
AudioAccessor
at the moment.