On an object with Fill="Transparent" or Visible="False" the reflections are still showing, is this intentional (like in a glass)? Is there any way to avoid this?
We don't have control on how things get render in HelixToolkit.WPF, since it is handled by WPF rendering engine.
You probably want to move to use HelixToolkit sharpdx versions if you want more advanced features.
On an object with
Fill="Transparent"
orVisible="False"
the reflections are still showing, is this intentional (like in a glass)? Is there any way to avoid this?I'm using HelixToolkit.WPF v2.20.0