Open MichaelCHF opened 3 weeks ago
the alpha map is black and white picture,i set it to albedo map:
i set a alpha image to albedo map:
I saw alpha channel is already in your first image with green leaves, why not just use that one instead of creating another image for alpha map?
1.how can i add alphamap in pbr Material (like blender alpha)?
2.I download a material, It contains AO、Metalness、Roughness etc,I set AO image to AmbientOcculsionMap,one of Metalness or Roughness image set to RoughnessMetallicMap? I See : If provides RMA map in one texture, set both "RoughnessMetallicMap" and "AmbientOcculsionMap" to the same texture
mat.zip