Closed vedamsudhakar closed 8 years ago
I could not reproduce the issue. Did you modify the example with a new combo box?
Edit: Are you running Windows 10?
Actually I am getting index Out of range exception with Quads as default option. So I changed to Triangles as a default Mesh Topology. @smischke: Yes I am running in Windows 10.
@objorke : Also PRECOMPILED_SHADERS is removed from conditional compilation symbols ( HelixToolkit.Wpf.SharpDX project). I thinking that tessellation effect is not properly compiling. please help me.
Hi Stefan Mischke,
I am aware of those kind of exceptions. but this time it is not giving any exceptions just model rendering is missed. In this rotating mouse wheel to zoom in and zoom out , camera info also is updating. Please help I need tessellation sample to run.
On Wed, Dec 2, 2015 at 7:37 PM, Stefan Mischke notifications@github.com wrote:
Please try one of the issues in the example browser. It has a better error reporting. [image: hxsdxexception] https://cloud.githubusercontent.com/assets/8622962/11532518/970442e8-9904-11e5-9175-8238a3a19089.png
Have you installed the DirectX Runtime?
— Reply to this email directly or view it on GitHub https://github.com/helix-toolkit/helix-toolkit/issues/225#issuecomment-161305444 .
vedam sudhakar
@objorke : can you please send your running tessellation sample
Hi I found the rendering problem. :)
in my code following line is problem.
if (geometry == null)
in Attach(IRenderHost host) in PNPatchGeometryModel3D class
it should be if(geometry!=null)
Thanks
Please create a PR if this is something that should be fixed.
Build the tessellation sample application provided under the following path: helix-toolkit/Source/Examples/WPF.SharpDX/TessellationDemo/ When I run the application , i did not see any model rendering. refer screenshot.
Tested with RenderPNTriangles and RenderPNQuads also. Please help me,