hellochar / ggj2016

roguelike that uses web technologies and free web assets as much as possible
https://5-71942994-gh.circle-artifacts.com/0/home/ubuntu/ggj2016/build/index.html
MIT License
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remove tunnelling from entrance to exit #37

Open hellochar opened 7 years ago

hellochar commented 7 years ago

Levels are trivial to go through since you just follow the path.

Originally it was added to ensure the entrance and exit were connected. Instead, we should first generate a level that has good connectivity properties, then partition the space, and then place the entrance and exit.