Closed Herobrine24 closed 3 months ago
Fixed. BIOA_NOR10_03_DS1.pcc
Sequence export #7731 and #1109 swapped in order, so the transition that allows you to speak to Chakwas is now fired after the delay, instead of before. What was happening was you were being allowed to speak to Chakwas before she properly entered her actionstation, but the exit of the actionstation was what triggered the conversation. If she was not in her actionstation when you spoke to her, nothing would happen, the bool would be set so you could not speak to her, and you were stuck. This swap fixes it, but it means you have to wait .5 seconds before you can speak to her.
Describe the bug When skipping through Chakwas' dialogue during the Prologue, she will no longer speak to you. Even Jenkins, who when talking to him would also initiate Chakwas' dialogue, will resort to using his unused "Sir" / "Ma'am" ambient dialogue.
To Reproduce
Expected behavior Ability to talk to Chakwas as normal when approaching her again.
Other Considerations Tested it on Pressley and he only exhibits a slight delay after his last ambient line before you can actually interact with him again but skipping any of his lines does not result in the inability to speak to him again so I assume that Chakwas is bugged.
Screenshots & Saves
https://user-images.githubusercontent.com/73685731/147652508-ed96d01a-c437-4bf1-b219-158ff89ac652.mp4
https://user-images.githubusercontent.com/73685731/147652600-30f0f9be-823a-4eba-a16d-ce58b87e7b01.mp4
Game file BIOA_NOR10_03_DS1.pcc BIOA_NOR10_03_DS1LOC*.pcc