Closed StellarExile closed 2 years ago
Fixed, seems the conditional to check if the player is biotic has been broken all along.
Conditional 1374 updated via .pmu file to be the following:
public function bool F1374(BioWorldInfo bioWorld, int Argument)
{
local BioPlayerController bpc;
local int playerClass;
bpc = bioWorld.GetLocalPlayerController();
playerClass = BioPawn(bpc.Pawn).GetXLASTClassContextID();
return (playerClass == 2 || playerClass == 4) || playerClass == 5;
}
Describe the bug According to the fix for #14, Kaidan will still refer to the player as a biotic if they are. However, while playing as a Sentinel the modified line is spoken and Kaidan does not acknowledge Shepard as a biotic.
To Reproduce Speak to Kaidan about his L2 flare up when the player is a Sentinel, and the dialogue should trigger.
Expected behavior Kaidan should acknowledge the character is a biotic with the vanilla line.
Screenshots & Saves If applicable, add screenshots or savegames to help explain the issue
Malcolm00_AutoSave.zip