File:
All files that use this material are affected:
BIOA_ICE60_14_LAY
BIOA_JUG40_02_LAY
BIOA_JUG40_04_LAY
BIOA_JUG40_05_LAY
BIOA_JUG40_08_LAY
BIOA_JUG70_02_LAY
BIOA_JUG70_03_LAY
BIOA_JUG70_05_LAY
BIOA_JUG70_06_LAY
BIOA_JUG70_11_LAY
BIOA_JUG70_14_LAY
BIOA_JUG70_16_LAY
BIOA_JUG80_05_LAY
BIOA_JUG80_06_LAY
BIOA_JUG80_07_LAY
BIOA_JUG80_08_LAY
BIOA_JUG80_09_LAY
Additionally, Pinnacle Station pulls this asset into BIOA_PRC2_CCTHAI
Needs fixed in localized file? Is this a LOC_INT file, but the fix is not specific to english?
No
Description of fix:
For some reason, JUG80_POD01 appears to have missing properties in Legendary Edition. The emissive is gone, as well as the normal map which was present in OT. To fix this I have substituted with a cloned version of Geth_Terminal_01_material, which has all the material properties needed:
Cubemap
Normal Map
Uses GEN_Metal_01 as the PhysMaterial
Emissive
On the texture side:
I pulled the spec out of the alpha channel of JUG80_POD01_DIFF, which is now a new texture (JUG80_POD01_SPEC)
The original diffuse is now DXT1 with no alpha (JUG80_POD01_DIFF_NEW)
I added a new emissive texture (JUG80_POD01_Emis)
I pulled the normal map from OT and AI upscaled it to match LE quality (JUG80_01_NORM)
File: All files that use this material are affected:
Additionally, Pinnacle Station pulls this asset into BIOA_PRC2_CCTHAI
Needs fixed in localized file? Is this a LOC_INT file, but the fix is not specific to english? No
Description of fix: For some reason, JUG80_POD01 appears to have missing properties in Legendary Edition. The emissive is gone, as well as the normal map which was present in OT. To fix this I have substituted with a cloned version of Geth_Terminal_01_material, which has all the material properties needed:
On the texture side:
The new material can be found here
Every mesh that references the original material needs to be relinked to this one in the files listed above.
OT1
LE1 Vanilla
FIXED