hengineer / CaptainsMess

A local multiplayer networking library for making games like Spaceteam in Unity
MIT License
184 stars 21 forks source link

Hide CaptainsMessListener variables in inspector #3

Closed AvinZarlez closed 8 years ago

AvinZarlez commented 8 years ago

In CaptainsMessListener, we don't need the "mess" variable exposed in the editor as it will define itself at runtime.

Likewise, in the ExampleListener, we don't need to be able to set the Network State in the editor as it is being displayed through the Network State Field text object.