Closed mjwells2002 closed 4 days ago
also allow non integer volumes to be used as 1% is slightly louder then the previous 1%
this does not change how volumes are saved, so existing sounds stay the same volume, 2.0 is picked at random but it seems right
also allow non integer volumes to be used as 1% is slightly louder then the previous 1%
this does not change how volumes are saved, so existing sounds stay the same volume, 2.0 is picked at random but it seems right