Closed Dev0Louis closed 11 months ago
Does this only happen with velocity?
Yes, at least never observed it without it.
I tried to reproduce your issue and managed to get this to happen without a proxy. It also happens with just
and the voice chat mod.
I made a fix that makes voice chat work with polymer, but the root cause seems to be polymer causing fabrics ClientPlayConnectionEvents.JOIN
event to be called twice on login (Once on login and a second time when the resource pack finished loading). You should also report this issue to polymer.
From technical view, it's not "fixable" on my side either, through the same behavior can be seen with proxies like velocity. I need to send first one to initialize player for velocity/resource pack sending and second one is the vanilla one
From technical view, it's not "fixable" on my side either, through the same behavior can be seen with proxies like velocity. I need to send first one to initialize player for velocity/resource pack sending and second one is the vanilla one
I fixed it on my side anyways. It might just be an issue for other mods that rely on that event being fired once.
The Issue is not solved. It still does not connect.
The Issue is not solved. It still does not connect.
It should now be properly fixed
Please read the wiki before submitting a bug report!
Bug description When Simple Voicechat are installed together, Voicechat behaves weird. Connections do not work 99% of the time
Steps to reproduce the issue
Expected behavior Everything should connect and work.
Log files Client. Server
Versions
Other mods Fabric API, Proxy Lite, Polymer