Closed Peonovic closed 11 months ago
When making videos about weird sound behavior, please always enable the debug visualization. I can't help you without seeing what the sound rays are doing.
I'm sorry, guess I didn't think about it. If you like I can replicate all of them and repost here?
Sure. But please make sure you only show things you can't explain by the sound rays.
Hah. Apologies for my ignorance but just to verify what exactly you mean before I waste our time with more videos you can't make use of, do you simply mean the F3 screen, debug profiling, or something else I'm unaware of?
You'll find the settings in the debug tab of the the config GUI.
Hopefully these are more useful.
New Log https://gist.github.com/Peonovic/b9d35e25f870458c245640023ba9e6a5
Videos 1 - https://streamable.com/mrrll4 2 - https://streamable.com/dtkyrw 3 - https://streamable.com/5slpnq 4 - https://streamable.com/c0969b
I can't really see any issues in your videos. You can make the sound evaluation more precise by increasing the ray count, but that will always impact performance. You can also disable some functionalities in the config file if you are not happy with the directional evaluation.
Bug description Various circumstances can cause sound to project absurd distances while sounding like you're inside a cave.
Steps to reproduce the issue
Expected behavior Expected behavior is exhibited in videos 2 and 3 where certain obstructions can cause sounds to behave how one might expect them to. Otherwise the sounds can carry at absurd distances and resonate as though you yourself are inside the cave. This is especially noticeable in the videos where the redstone contraptions are set out in the complete open and yet sound like they are in a cavern (this particular example does not work with mobs). If this is intended, how would you suggest mitigating this without compromising the quality of other aspects of the mod?
Log files https://gist.github.com/Peonovic/855445deb9c3042d022cdf81e9ac3d0e
Versions
Other mods Mods are not required to replicate and are not used in videos, but modded objects and mobs are also affected (for example the open field example works with some Create elements).
Videos 1 - https://streamable.com/mhfgf7 2 - https://streamable.com/yg3jrt 3 - https://streamable.com/1bclmx 4 - https://streamable.com/7tv7t8 5 - https://streamable.com/3qtacn 6 - https://streamable.com/wrmhqd 7 - https://streamable.com/83i2bo