Closed Josh65-2201 closed 1 month ago
You need to enable update_moving_sounds
in the config.
I already have that enabled. but the sound also doesn't move anyway, It plays at the players position one time.
Isn't that also the case for vanilla then?
It does if I use that command to play the vanilla music, but not if Minecraft plays the music itself. If it intentional is there a way I can exclude anything under the music category, If not should I open a feature request for it?
That's completely intended by the mod. You should exclude the sound from being processed in the mods config.
So I tried closing Minecraft editing the file allowed_sounds.properties
following the same naming as others in the file true_ending\:music.dragon=false
but when opening Minecraft it gets removed from the file.
Bug description
Global music like Minecraft's default won't be affected but playing a sound from a resource pack at the player location (@s) even under the music category will be casing inconsistent playback
Minecraft version
1.20.1
Mod version
1.3.1
Mod loader and version
Fabric
Steps to reproduce
/playsound true_ending:music.dragon music @s
Expected behavior
Should not be affected like Minecraft's default music
Log files
*
Videos