Closed Apehum closed 1 year ago
auxOnly=true in evaluateEnvironment sets directGain to 0F so it outputs only reverb, without the original sound
auxOnly=true
evaluateEnvironment
directGain
0F
Upstream issue contains a demo of the feature: https://github.com/vlad2305m/Sound-Physics-Fabric/issues/23
Thank you!
auxOnly=true
inevaluateEnvironment
setsdirectGain
to0F
so it outputs only reverb, without the original soundUpstream issue contains a demo of the feature: https://github.com/vlad2305m/Sound-Physics-Fabric/issues/23