[ ] 5. A general “ReadMe” written in Markdown / on rain world modding page that we can attach to the workshop’s mod listing. I’m sure Henpe will edit as needed but having a working prototype would be great (general overview, explanation of mechanics by game mode (chatting, saving, etc…) , broad strokes troubleshooting, anything we wasted time answering in this discord that we can generalize for the populace.
[ ] 6. Gameplay footage! Check for permission on having usernames shown by all members if it's switched on. Henpe holds the right to remove any of it as deemed necessary.
If you decide to do one of these, comment here. When done with the PR, please @me
[ ] allow host to unban players (banlist sorted by recency?)
[ ] refactor Story/OnlineUIComponents/SpectatorOverlay.cs to use clientsettings instead of opo so that we can list (and mute/ban) all players including those that fell out of the world
[ ] refactor Story/OnlineUIComponents/PlayerSpecificOnlineHud.cs to show arrows for all avatars rather than assuming one avatar only
[ ] sync PlayerConsideredDead per avatar so we can broadcast the death bump if someone gets chomped by a lizard
[ ] sync player-specific stuff per avatar (readyforgate/win/isdead)
Open Season
A few low-hanging fruits that would be great to get done by any dev (not named choc or Henpe) before we release (very soon).
[ ] 1. Longer usernames tend to bump up against the the overhead chat text. Look into the rect.pos logic in OnlinePlayerHud.
[ ] 2. That same section: update incoming messages for each new message instead of for messages that don’t match null string
[ ] 3. Spectator icons: mute/unmute need to have their icons updated so mute/unmute is more obvious. Use FAtlasManager to load those sprites. You can see a simple demo example here if loading them: https://github.com/henpemaz/Rain-Meadow/commit/af54be50a5d298878a243d24e3f0b9aa69e191a5
[ ] 4. Rain Meadow’s remix page description needs an update.
[ ] 5. A general “ReadMe” written in Markdown / on rain world modding page that we can attach to the workshop’s mod listing. I’m sure Henpe will edit as needed but having a working prototype would be great (general overview, explanation of mechanics by game mode (chatting, saving, etc…) , broad strokes troubleshooting, anything we wasted time answering in this discord that we can generalize for the populace.
[ ] 6. Gameplay footage! Check for permission on having usernames shown by all members if it's switched on. Henpe holds the right to remove any of it as deemed necessary.
If you decide to do one of these, comment here. When done with the PR, please @me