The Flow stance is one of our hero's soul stances. It is characterized by a precise dodge and parry playstyle.
Movement:
walking will be for very slight movements
holding w for more than 0.5 seconds will shift the player into running mode
holding w against a wall will move the player into climbing mode (certain walls, ropes, ladders)
(these first 3 are identical to the base stance)
pressing space while airborne will allow for an air-jump
Dodging is replaced by a blink. Attacking right after a blink will perform a counterattack. Landing consecutive counterattacks boosts your dodge speed and attack speed
(Alternatively) Dodge is replaced by a parry, where timing perfectly will block damage but any non-perfect timing provides no damage negation. Parries and hits grants the player stacking attack speed that decays quickly when the player takes hits or misses
The Flow stance is one of our hero's soul stances. It is characterized by a precise dodge and parry playstyle.
Movement:
Attack: