hermansimensen / eventqueue-fix

Replaces general event queue found within Source-engine games with a lag-resistant event queue per player entity
GNU General Public License v3.0
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Issue with BaseVelocity Booster #11

Closed Miscfu closed 3 years ago

Miscfu commented 3 years ago

Using a trigger_multiple booster.

Outputs are: OnStartTouch !activator AddOutput basevelocity 0 0 350

Works normally with EQF disabled, but doesn't work at all with it on.

Edit: Fixed by using OnEndTouch