hermansimensen / eventqueue-fix

Replaces general event queue found within Source-engine games with a lag-resistant event queue per player entity
GNU General Public License v3.0
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stop crashing on bhop_fps_max_sr and stuff #6

Closed rtldg closed 3 years ago

rtldg commented 3 years ago

stop crashing on bhop_fps_max_sr by bailing out early if the activator isn't a player something to do with the logic and math entities that causes DHookGetParamObjectPtrString(hParams, 3, 0, ObjectValueType_String, event.variantValue, sizeof(event.variantValue)); to crash the server

delete arraylists in OnClientDisconnect_Post so other plugins can grab events in OnClientDisconnect (to stop errors from bhoptimer interacting)