Closed herobrine99dan closed 3 years ago
Sometimes minecraft skips some yMotion, so we get false flags. We have to check if the motionY follow the minecraft's formula.
A fix is going to be implemented, hoping i know to implement it correctly xD
I've fixed the new check (i don't get these false flags anymore so i think i fixed)
What server version are you running?1.12.2
What version of NESS Reloaded are you running?2.8 DevBuild
Describe the Bug FlyInvalidClientGravity gives false flags if player is using Jump Boost
Do you have some videos / screenshots? No
If it is an error, do you have logs? No Errors